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| |
| // A sample program demonstrating using Google C++ testing framework. |
| |
| // In this example, we use a more advanced feature of Google Test called |
| // test fixture. |
| // |
| // A test fixture is a place to hold objects and functions shared by |
| // all tests in a test case. Using a test fixture avoids duplicating |
| // the test code necessary to initialize and cleanup those common |
| // objects for each test. It is also useful for defining sub-routines |
| // that your tests need to invoke a lot. |
| // |
| // <TechnicalDetails> |
| // |
| // The tests share the test fixture in the sense of code sharing, not |
| // data sharing. Each test is given its own fresh copy of the |
| // fixture. You cannot expect the data modified by one test to be |
| // passed on to another test, which is a bad idea. |
| // |
| // The reason for this design is that tests should be independent and |
| // repeatable. In particular, a test should not fail as the result of |
| // another test's failure. If one test depends on info produced by |
| // another test, then the two tests should really be one big test. |
| // |
| // The macros for indicating the success/failure of a test |
| // (EXPECT_TRUE, FAIL, etc) need to know what the current test is |
| // (when Google Test prints the test result, it tells you which test |
| // each failure belongs to). Technically, these macros invoke a |
| // member function of the Test class. Therefore, you cannot use them |
| // in a global function. That's why you should put test sub-routines |
| // in a test fixture. |
| // |
| // </TechnicalDetails> |
| |
| #include "sample3-inl.h" |
| #include "gtest/gtest.h" |
| namespace { |
| // To use a test fixture, derive a class from testing::Test. |
| class QueueTestSmpl3 : public testing::Test { |
| protected: // You should make the members protected s.t. they can be |
| // accessed from sub-classes. |
| |
| // virtual void SetUp() will be called before each test is run. You |
| // should define it if you need to initialize the variables. |
| // Otherwise, this can be skipped. |
| void SetUp() override { |
| q1_.Enqueue(1); |
| q2_.Enqueue(2); |
| q2_.Enqueue(3); |
| } |
| |
| // virtual void TearDown() will be called after each test is run. |
| // You should define it if there is cleanup work to do. Otherwise, |
| // you don't have to provide it. |
| // |
| // virtual void TearDown() { |
| // } |
| |
| // A helper function that some test uses. |
| static int Double(int n) { |
| return 2*n; |
| } |
| |
| // A helper function for testing Queue::Map(). |
| void MapTester(const Queue<int> * q) { |
| // Creates a new queue, where each element is twice as big as the |
| // corresponding one in q. |
| const Queue<int> * const new_q = q->Map(Double); |
| |
| // Verifies that the new queue has the same size as q. |
| ASSERT_EQ(q->Size(), new_q->Size()); |
| |
| // Verifies the relationship between the elements of the two queues. |
| for (const QueueNode<int>*n1 = q->Head(), *n2 = new_q->Head(); |
| n1 != nullptr; n1 = n1->next(), n2 = n2->next()) { |
| EXPECT_EQ(2 * n1->element(), n2->element()); |
| } |
| |
| delete new_q; |
| } |
| |
| // Declares the variables your tests want to use. |
| Queue<int> q0_; |
| Queue<int> q1_; |
| Queue<int> q2_; |
| }; |
| |
| // When you have a test fixture, you define a test using TEST_F |
| // instead of TEST. |
| |
| // Tests the default c'tor. |
| TEST_F(QueueTestSmpl3, DefaultConstructor) { |
| // You can access data in the test fixture here. |
| EXPECT_EQ(0u, q0_.Size()); |
| } |
| |
| // Tests Dequeue(). |
| TEST_F(QueueTestSmpl3, Dequeue) { |
| int * n = q0_.Dequeue(); |
| EXPECT_TRUE(n == nullptr); |
| |
| n = q1_.Dequeue(); |
| ASSERT_TRUE(n != nullptr); |
| EXPECT_EQ(1, *n); |
| EXPECT_EQ(0u, q1_.Size()); |
| delete n; |
| |
| n = q2_.Dequeue(); |
| ASSERT_TRUE(n != nullptr); |
| EXPECT_EQ(2, *n); |
| EXPECT_EQ(1u, q2_.Size()); |
| delete n; |
| } |
| |
| // Tests the Queue::Map() function. |
| TEST_F(QueueTestSmpl3, Map) { |
| MapTester(&q0_); |
| MapTester(&q1_); |
| MapTester(&q2_); |
| } |
| } // namespace |