| /* Copyright (c) 2015, Google Inc. |
| * |
| * Permission to use, copy, modify, and/or distribute this software for any |
| * purpose with or without fee is hereby granted, provided that the above |
| * copyright notice and this permission notice appear in all copies. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
| * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY |
| * SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES |
| * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION |
| * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN |
| * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ |
| |
| #include <openssl/base.h> |
| |
| #include <openssl/ec.h> |
| |
| #include "internal.h" |
| |
| // This function looks at 5+1 scalar bits (5 current, 1 adjacent less |
| // significant bit), and recodes them into a signed digit for use in fast point |
| // multiplication: the use of signed rather than unsigned digits means that |
| // fewer points need to be precomputed, given that point inversion is easy (a |
| // precomputed point dP makes -dP available as well). |
| // |
| // BACKGROUND: |
| // |
| // Signed digits for multiplication were introduced by Booth ("A signed binary |
| // multiplication technique", Quart. Journ. Mech. and Applied Math., vol. IV, |
| // pt. 2 (1951), pp. 236-240), in that case for multiplication of integers. |
| // Booth's original encoding did not generally improve the density of nonzero |
| // digits over the binary representation, and was merely meant to simplify the |
| // handling of signed factors given in two's complement; but it has since been |
| // shown to be the basis of various signed-digit representations that do have |
| // further advantages, including the wNAF, using the following general |
| // approach: |
| // |
| // (1) Given a binary representation |
| // |
| // b_k ... b_2 b_1 b_0, |
| // |
| // of a nonnegative integer (b_k in {0, 1}), rewrite it in digits 0, 1, -1 |
| // by using bit-wise subtraction as follows: |
| // |
| // b_k b_(k-1) ... b_2 b_1 b_0 |
| // - b_k ... b_3 b_2 b_1 b_0 |
| // ------------------------------------- |
| // s_k b_(k-1) ... s_3 s_2 s_1 s_0 |
| // |
| // A left-shift followed by subtraction of the original value yields a new |
| // representation of the same value, using signed bits s_i = b_(i+1) - b_i. |
| // This representation from Booth's paper has since appeared in the |
| // literature under a variety of different names including "reversed binary |
| // form", "alternating greedy expansion", "mutual opposite form", and |
| // "sign-alternating {+-1}-representation". |
| // |
| // An interesting property is that among the nonzero bits, values 1 and -1 |
| // strictly alternate. |
| // |
| // (2) Various window schemes can be applied to the Booth representation of |
| // integers: for example, right-to-left sliding windows yield the wNAF |
| // (a signed-digit encoding independently discovered by various researchers |
| // in the 1990s), and left-to-right sliding windows yield a left-to-right |
| // equivalent of the wNAF (independently discovered by various researchers |
| // around 2004). |
| // |
| // To prevent leaking information through side channels in point multiplication, |
| // we need to recode the given integer into a regular pattern: sliding windows |
| // as in wNAFs won't do, we need their fixed-window equivalent -- which is a few |
| // decades older: we'll be using the so-called "modified Booth encoding" due to |
| // MacSorley ("High-speed arithmetic in binary computers", Proc. IRE, vol. 49 |
| // (1961), pp. 67-91), in a radix-2^5 setting. That is, we always combine five |
| // signed bits into a signed digit: |
| // |
| // s_(4j + 4) s_(4j + 3) s_(4j + 2) s_(4j + 1) s_(4j) |
| // |
| // The sign-alternating property implies that the resulting digit values are |
| // integers from -16 to 16. |
| // |
| // Of course, we don't actually need to compute the signed digits s_i as an |
| // intermediate step (that's just a nice way to see how this scheme relates |
| // to the wNAF): a direct computation obtains the recoded digit from the |
| // six bits b_(4j + 4) ... b_(4j - 1). |
| // |
| // This function takes those five bits as an integer (0 .. 63), writing the |
| // recoded digit to *sign (0 for positive, 1 for negative) and *digit (absolute |
| // value, in the range 0 .. 8). Note that this integer essentially provides the |
| // input bits "shifted to the left" by one position: for example, the input to |
| // compute the least significant recoded digit, given that there's no bit b_-1, |
| // has to be b_4 b_3 b_2 b_1 b_0 0. |
| void ec_GFp_nistp_recode_scalar_bits(uint8_t *sign, uint8_t *digit, |
| uint8_t in) { |
| uint8_t s, d; |
| |
| s = ~((in >> 5) - 1); /* sets all bits to MSB(in), 'in' seen as |
| * 6-bit value */ |
| d = (1 << 6) - in - 1; |
| d = (d & s) | (in & ~s); |
| d = (d >> 1) + (d & 1); |
| |
| *sign = s & 1; |
| *digit = d; |
| } |