| /* Copyright (c) 2015, Google Inc. |
| * |
| * Permission to use, copy, modify, and/or distribute this software for any |
| * purpose with or without fee is hereby granted, provided that the above |
| * copyright notice and this permission notice appear in all copies. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
| * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY |
| * SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES |
| * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION |
| * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN |
| * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ |
| |
| #include <openssl/base.h> |
| |
| |
| #if defined(OPENSSL_64_BIT) && !defined(OPENSSL_WINDOWS) |
| |
| #include <openssl/ec.h> |
| |
| #include "internal.h" |
| |
| /* This function looks at 5+1 scalar bits (5 current, 1 adjacent less |
| * significant bit), and recodes them into a signed digit for use in fast point |
| * multiplication: the use of signed rather than unsigned digits means that |
| * fewer points need to be precomputed, given that point inversion is easy (a |
| * precomputed point dP makes -dP available as well). |
| * |
| * BACKGROUND: |
| * |
| * Signed digits for multiplication were introduced by Booth ("A signed binary |
| * multiplication technique", Quart. Journ. Mech. and Applied Math., vol. IV, |
| * pt. 2 (1951), pp. 236-240), in that case for multiplication of integers. |
| * Booth's original encoding did not generally improve the density of nonzero |
| * digits over the binary representation, and was merely meant to simplify the |
| * handling of signed factors given in two's complement; but it has since been |
| * shown to be the basis of various signed-digit representations that do have |
| * further advantages, including the wNAF, using the following general |
| * approach: |
| * |
| * (1) Given a binary representation |
| * |
| * b_k ... b_2 b_1 b_0, |
| * |
| * of a nonnegative integer (b_k in {0, 1}), rewrite it in digits 0, 1, -1 |
| * by using bit-wise subtraction as follows: |
| * |
| * b_k b_(k-1) ... b_2 b_1 b_0 |
| * - b_k ... b_3 b_2 b_1 b_0 |
| * ------------------------------------- |
| * s_k b_(k-1) ... s_3 s_2 s_1 s_0 |
| * |
| * A left-shift followed by subtraction of the original value yields a new |
| * representation of the same value, using signed bits s_i = b_(i+1) - b_i. |
| * This representation from Booth's paper has since appeared in the |
| * literature under a variety of different names including "reversed binary |
| * form", "alternating greedy expansion", "mutual opposite form", and |
| * "sign-alternating {+-1}-representation". |
| * |
| * An interesting property is that among the nonzero bits, values 1 and -1 |
| * strictly alternate. |
| * |
| * (2) Various window schemes can be applied to the Booth representation of |
| * integers: for example, right-to-left sliding windows yield the wNAF |
| * (a signed-digit encoding independently discovered by various researchers |
| * in the 1990s), and left-to-right sliding windows yield a left-to-right |
| * equivalent of the wNAF (independently discovered by various researchers |
| * around 2004). |
| * |
| * To prevent leaking information through side channels in point multiplication, |
| * we need to recode the given integer into a regular pattern: sliding windows |
| * as in wNAFs won't do, we need their fixed-window equivalent -- which is a few |
| * decades older: we'll be using the so-called "modified Booth encoding" due to |
| * MacSorley ("High-speed arithmetic in binary computers", Proc. IRE, vol. 49 |
| * (1961), pp. 67-91), in a radix-2^5 setting. That is, we always combine five |
| * signed bits into a signed digit: |
| * |
| * s_(4j + 4) s_(4j + 3) s_(4j + 2) s_(4j + 1) s_(4j) |
| * |
| * The sign-alternating property implies that the resulting digit values are |
| * integers from -16 to 16. |
| * |
| * Of course, we don't actually need to compute the signed digits s_i as an |
| * intermediate step (that's just a nice way to see how this scheme relates |
| * to the wNAF): a direct computation obtains the recoded digit from the |
| * six bits b_(4j + 4) ... b_(4j - 1). |
| * |
| * This function takes those five bits as an integer (0 .. 63), writing the |
| * recoded digit to *sign (0 for positive, 1 for negative) and *digit (absolute |
| * value, in the range 0 .. 8). Note that this integer essentially provides the |
| * input bits "shifted to the left" by one position: for example, the input to |
| * compute the least significant recoded digit, given that there's no bit b_-1, |
| * has to be b_4 b_3 b_2 b_1 b_0 0. */ |
| void ec_GFp_nistp_recode_scalar_bits(uint8_t *sign, uint8_t *digit, |
| uint8_t in) { |
| uint8_t s, d; |
| |
| s = ~((in >> 5) - 1); /* sets all bits to MSB(in), 'in' seen as |
| * 6-bit value */ |
| d = (1 << 6) - in - 1; |
| d = (d & s) | (in & ~s); |
| d = (d >> 1) + (d & 1); |
| |
| *sign = s & 1; |
| *digit = d; |
| } |
| |
| #endif /* 64_BIT && !WINDOWS */ |