| // Copyright 2008, Google Inc. | |
| // All rights reserved. | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following disclaimer | |
| // in the documentation and/or other materials provided with the | |
| // distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| // | |
| // Authors: keith.ray@gmail.com (Keith Ray) | |
| #include "gtest/gtest-message.h" | |
| #include "gtest/internal/gtest-filepath.h" | |
| #include "gtest/internal/gtest-port.h" | |
| #include <stdlib.h> | |
| #if GTEST_OS_WINDOWS_MOBILE | |
| # include <windows.h> | |
| #elif GTEST_OS_WINDOWS | |
| # include <direct.h> | |
| # include <io.h> | |
| #elif GTEST_OS_SYMBIAN | |
| // Symbian OpenC has PATH_MAX in sys/syslimits.h | |
| # include <sys/syslimits.h> | |
| #else | |
| # include <limits.h> | |
| # include <climits> // Some Linux distributions define PATH_MAX here. | |
| #endif // GTEST_OS_WINDOWS_MOBILE | |
| #if GTEST_OS_WINDOWS | |
| # define GTEST_PATH_MAX_ _MAX_PATH | |
| #elif defined(PATH_MAX) | |
| # define GTEST_PATH_MAX_ PATH_MAX | |
| #elif defined(_XOPEN_PATH_MAX) | |
| # define GTEST_PATH_MAX_ _XOPEN_PATH_MAX | |
| #else | |
| # define GTEST_PATH_MAX_ _POSIX_PATH_MAX | |
| #endif // GTEST_OS_WINDOWS | |
| #include "gtest/internal/gtest-string.h" | |
| namespace testing { | |
| namespace internal { | |
| #if GTEST_OS_WINDOWS | |
| // On Windows, '\\' is the standard path separator, but many tools and the | |
| // Windows API also accept '/' as an alternate path separator. Unless otherwise | |
| // noted, a file path can contain either kind of path separators, or a mixture | |
| // of them. | |
| const char kPathSeparator = '\\'; | |
| const char kAlternatePathSeparator = '/'; | |
| const char kAlternatePathSeparatorString[] = "/"; | |
| # if GTEST_OS_WINDOWS_MOBILE | |
| // Windows CE doesn't have a current directory. You should not use | |
| // the current directory in tests on Windows CE, but this at least | |
| // provides a reasonable fallback. | |
| const char kCurrentDirectoryString[] = "\\"; | |
| // Windows CE doesn't define INVALID_FILE_ATTRIBUTES | |
| const DWORD kInvalidFileAttributes = 0xffffffff; | |
| # else | |
| const char kCurrentDirectoryString[] = ".\\"; | |
| # endif // GTEST_OS_WINDOWS_MOBILE | |
| #else | |
| const char kPathSeparator = '/'; | |
| const char kCurrentDirectoryString[] = "./"; | |
| #endif // GTEST_OS_WINDOWS | |
| // Returns whether the given character is a valid path separator. | |
| static bool IsPathSeparator(char c) { | |
| #if GTEST_HAS_ALT_PATH_SEP_ | |
| return (c == kPathSeparator) || (c == kAlternatePathSeparator); | |
| #else | |
| return c == kPathSeparator; | |
| #endif | |
| } | |
| // Returns the current working directory, or "" if unsuccessful. | |
| FilePath FilePath::GetCurrentDir() { | |
| #if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_WINDOWS_PHONE || GTEST_OS_WINDOWS_RT | |
| // Windows CE doesn't have a current directory, so we just return | |
| // something reasonable. | |
| return FilePath(kCurrentDirectoryString); | |
| #elif GTEST_OS_WINDOWS | |
| char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; | |
| return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd); | |
| #else | |
| char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; | |
| char* result = getcwd(cwd, sizeof(cwd)); | |
| # if GTEST_OS_NACL | |
| // getcwd will likely fail in NaCl due to the sandbox, so return something | |
| // reasonable. The user may have provided a shim implementation for getcwd, | |
| // however, so fallback only when failure is detected. | |
| return FilePath(result == NULL ? kCurrentDirectoryString : cwd); | |
| # endif // GTEST_OS_NACL | |
| return FilePath(result == NULL ? "" : cwd); | |
| #endif // GTEST_OS_WINDOWS_MOBILE | |
| } | |
| // Returns a copy of the FilePath with the case-insensitive extension removed. | |
| // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns | |
| // FilePath("dir/file"). If a case-insensitive extension is not | |
| // found, returns a copy of the original FilePath. | |
| FilePath FilePath::RemoveExtension(const char* extension) const { | |
| const std::string dot_extension = std::string(".") + extension; | |
| if (String::EndsWithCaseInsensitive(pathname_, dot_extension)) { | |
| return FilePath(pathname_.substr( | |
| 0, pathname_.length() - dot_extension.length())); | |
| } | |
| return *this; | |
| } | |
| // Returns a pointer to the last occurence of a valid path separator in | |
| // the FilePath. On Windows, for example, both '/' and '\' are valid path | |
| // separators. Returns NULL if no path separator was found. | |
| const char* FilePath::FindLastPathSeparator() const { | |
| const char* const last_sep = strrchr(c_str(), kPathSeparator); | |
| #if GTEST_HAS_ALT_PATH_SEP_ | |
| const char* const last_alt_sep = strrchr(c_str(), kAlternatePathSeparator); | |
| // Comparing two pointers of which only one is NULL is undefined. | |
| if (last_alt_sep != NULL && | |
| (last_sep == NULL || last_alt_sep > last_sep)) { | |
| return last_alt_sep; | |
| } | |
| #endif | |
| return last_sep; | |
| } | |
| // Returns a copy of the FilePath with the directory part removed. | |
| // Example: FilePath("path/to/file").RemoveDirectoryName() returns | |
| // FilePath("file"). If there is no directory part ("just_a_file"), it returns | |
| // the FilePath unmodified. If there is no file part ("just_a_dir/") it | |
| // returns an empty FilePath (""). | |
| // On Windows platform, '\' is the path separator, otherwise it is '/'. | |
| FilePath FilePath::RemoveDirectoryName() const { | |
| const char* const last_sep = FindLastPathSeparator(); | |
| return last_sep ? FilePath(last_sep + 1) : *this; | |
| } | |
| // RemoveFileName returns the directory path with the filename removed. | |
| // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/". | |
| // If the FilePath is "a_file" or "/a_file", RemoveFileName returns | |
| // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does | |
| // not have a file, like "just/a/dir/", it returns the FilePath unmodified. | |
| // On Windows platform, '\' is the path separator, otherwise it is '/'. | |
| FilePath FilePath::RemoveFileName() const { | |
| const char* const last_sep = FindLastPathSeparator(); | |
| std::string dir; | |
| if (last_sep) { | |
| dir = std::string(c_str(), last_sep + 1 - c_str()); | |
| } else { | |
| dir = kCurrentDirectoryString; | |
| } | |
| return FilePath(dir); | |
| } | |
| // Helper functions for naming files in a directory for xml output. | |
| // Given directory = "dir", base_name = "test", number = 0, | |
| // extension = "xml", returns "dir/test.xml". If number is greater | |
| // than zero (e.g., 12), returns "dir/test_12.xml". | |
| // On Windows platform, uses \ as the separator rather than /. | |
| FilePath FilePath::MakeFileName(const FilePath& directory, | |
| const FilePath& base_name, | |
| int number, | |
| const char* extension) { | |
| std::string file; | |
| if (number == 0) { | |
| file = base_name.string() + "." + extension; | |
| } else { | |
| file = base_name.string() + "_" + StreamableToString(number) | |
| + "." + extension; | |
| } | |
| return ConcatPaths(directory, FilePath(file)); | |
| } | |
| // Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml". | |
| // On Windows, uses \ as the separator rather than /. | |
| FilePath FilePath::ConcatPaths(const FilePath& directory, | |
| const FilePath& relative_path) { | |
| if (directory.IsEmpty()) | |
| return relative_path; | |
| const FilePath dir(directory.RemoveTrailingPathSeparator()); | |
| return FilePath(dir.string() + kPathSeparator + relative_path.string()); | |
| } | |
| // Returns true if pathname describes something findable in the file-system, | |
| // either a file, directory, or whatever. | |
| bool FilePath::FileOrDirectoryExists() const { | |
| #if GTEST_OS_WINDOWS_MOBILE | |
| LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str()); | |
| const DWORD attributes = GetFileAttributes(unicode); | |
| delete [] unicode; | |
| return attributes != kInvalidFileAttributes; | |
| #else | |
| posix::StatStruct file_stat; | |
| return posix::Stat(pathname_.c_str(), &file_stat) == 0; | |
| #endif // GTEST_OS_WINDOWS_MOBILE | |
| } | |
| // Returns true if pathname describes a directory in the file-system | |
| // that exists. | |
| bool FilePath::DirectoryExists() const { | |
| bool result = false; | |
| #if GTEST_OS_WINDOWS | |
| // Don't strip off trailing separator if path is a root directory on | |
| // Windows (like "C:\\"). | |
| const FilePath& path(IsRootDirectory() ? *this : | |
| RemoveTrailingPathSeparator()); | |
| #else | |
| const FilePath& path(*this); | |
| #endif | |
| #if GTEST_OS_WINDOWS_MOBILE | |
| LPCWSTR unicode = String::AnsiToUtf16(path.c_str()); | |
| const DWORD attributes = GetFileAttributes(unicode); | |
| delete [] unicode; | |
| if ((attributes != kInvalidFileAttributes) && | |
| (attributes & FILE_ATTRIBUTE_DIRECTORY)) { | |
| result = true; | |
| } | |
| #else | |
| posix::StatStruct file_stat; | |
| result = posix::Stat(path.c_str(), &file_stat) == 0 && | |
| posix::IsDir(file_stat); | |
| #endif // GTEST_OS_WINDOWS_MOBILE | |
| return result; | |
| } | |
| // Returns true if pathname describes a root directory. (Windows has one | |
| // root directory per disk drive.) | |
| bool FilePath::IsRootDirectory() const { | |
| #if GTEST_OS_WINDOWS | |
| // TODO(wan@google.com): on Windows a network share like | |
| // \\server\share can be a root directory, although it cannot be the | |
| // current directory. Handle this properly. | |
| return pathname_.length() == 3 && IsAbsolutePath(); | |
| #else | |
| return pathname_.length() == 1 && IsPathSeparator(pathname_.c_str()[0]); | |
| #endif | |
| } | |
| // Returns true if pathname describes an absolute path. | |
| bool FilePath::IsAbsolutePath() const { | |
| const char* const name = pathname_.c_str(); | |
| #if GTEST_OS_WINDOWS | |
| return pathname_.length() >= 3 && | |
| ((name[0] >= 'a' && name[0] <= 'z') || | |
| (name[0] >= 'A' && name[0] <= 'Z')) && | |
| name[1] == ':' && | |
| IsPathSeparator(name[2]); | |
| #else | |
| return IsPathSeparator(name[0]); | |
| #endif | |
| } | |
| // Returns a pathname for a file that does not currently exist. The pathname | |
| // will be directory/base_name.extension or | |
| // directory/base_name_<number>.extension if directory/base_name.extension | |
| // already exists. The number will be incremented until a pathname is found | |
| // that does not already exist. | |
| // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'. | |
| // There could be a race condition if two or more processes are calling this | |
| // function at the same time -- they could both pick the same filename. | |
| FilePath FilePath::GenerateUniqueFileName(const FilePath& directory, | |
| const FilePath& base_name, | |
| const char* extension) { | |
| FilePath full_pathname; | |
| int number = 0; | |
| do { | |
| full_pathname.Set(MakeFileName(directory, base_name, number++, extension)); | |
| } while (full_pathname.FileOrDirectoryExists()); | |
| return full_pathname; | |
| } | |
| // Returns true if FilePath ends with a path separator, which indicates that | |
| // it is intended to represent a directory. Returns false otherwise. | |
| // This does NOT check that a directory (or file) actually exists. | |
| bool FilePath::IsDirectory() const { | |
| return !pathname_.empty() && | |
| IsPathSeparator(pathname_.c_str()[pathname_.length() - 1]); | |
| } | |
| // Create directories so that path exists. Returns true if successful or if | |
| // the directories already exist; returns false if unable to create directories | |
| // for any reason. | |
| bool FilePath::CreateDirectoriesRecursively() const { | |
| if (!this->IsDirectory()) { | |
| return false; | |
| } | |
| if (pathname_.length() == 0 || this->DirectoryExists()) { | |
| return true; | |
| } | |
| const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName()); | |
| return parent.CreateDirectoriesRecursively() && this->CreateFolder(); | |
| } | |
| // Create the directory so that path exists. Returns true if successful or | |
| // if the directory already exists; returns false if unable to create the | |
| // directory for any reason, including if the parent directory does not | |
| // exist. Not named "CreateDirectory" because that's a macro on Windows. | |
| bool FilePath::CreateFolder() const { | |
| #if GTEST_OS_WINDOWS_MOBILE | |
| FilePath removed_sep(this->RemoveTrailingPathSeparator()); | |
| LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str()); | |
| int result = CreateDirectory(unicode, NULL) ? 0 : -1; | |
| delete [] unicode; | |
| #elif GTEST_OS_WINDOWS | |
| int result = _mkdir(pathname_.c_str()); | |
| #else | |
| int result = mkdir(pathname_.c_str(), 0777); | |
| #endif // GTEST_OS_WINDOWS_MOBILE | |
| if (result == -1) { | |
| return this->DirectoryExists(); // An error is OK if the directory exists. | |
| } | |
| return true; // No error. | |
| } | |
| // If input name has a trailing separator character, remove it and return the | |
| // name, otherwise return the name string unmodified. | |
| // On Windows platform, uses \ as the separator, other platforms use /. | |
| FilePath FilePath::RemoveTrailingPathSeparator() const { | |
| return IsDirectory() | |
| ? FilePath(pathname_.substr(0, pathname_.length() - 1)) | |
| : *this; | |
| } | |
| // Removes any redundant separators that might be in the pathname. | |
| // For example, "bar///foo" becomes "bar/foo". Does not eliminate other | |
| // redundancies that might be in a pathname involving "." or "..". | |
| // TODO(wan@google.com): handle Windows network shares (e.g. \\server\share). | |
| void FilePath::Normalize() { | |
| if (pathname_.c_str() == NULL) { | |
| pathname_ = ""; | |
| return; | |
| } | |
| const char* src = pathname_.c_str(); | |
| char* const dest = new char[pathname_.length() + 1]; | |
| char* dest_ptr = dest; | |
| memset(dest_ptr, 0, pathname_.length() + 1); | |
| while (*src != '\0') { | |
| *dest_ptr = *src; | |
| if (!IsPathSeparator(*src)) { | |
| src++; | |
| } else { | |
| #if GTEST_HAS_ALT_PATH_SEP_ | |
| if (*dest_ptr == kAlternatePathSeparator) { | |
| *dest_ptr = kPathSeparator; | |
| } | |
| #endif | |
| while (IsPathSeparator(*src)) | |
| src++; | |
| } | |
| dest_ptr++; | |
| } | |
| *dest_ptr = '\0'; | |
| pathname_ = dest; | |
| delete[] dest; | |
| } | |
| } // namespace internal | |
| } // namespace testing |