Use ProcessPrng instead of RtlGenRandom on Windows

The Windows system RNG[1] lives in bcryptprimitives.dll which exports
the function ProcessPrng[2] to supply random bytes from its internal
generators. These are seeded and reseeded from the operating
system using a device connection to \\Device\CNG which is opened
when bcryptprimitives.dll is first loaded.

After this CL boringssl calls ProcessPrng() directly.

Before this CL boringssl got its system randomness (on non-UWP
desktop Windows) from calls to RtlGenRandom[3].
This function is undocumented and unsupported, but has always been
available by linking to SystemFunction036 in advadpi32.dll. In
Windows 10 and later, this export simply forwards to
cryptbase.dll!SystemFunction036 which calls ProcessPrng()
directly.

cryptbase!SystemFunction036 decompiled:

```
BOOLEAN SystemFunction036(PVOID RandomBuffer,ULONG RandomBufferLength)
{
  BOOL retval;
  retval = ProcessPrng(RandomBuffer,RandomBufferLength);
  return retval != 0;
}
```

Loading cryptbase.dll has the side effect of opening a device handle
to \\Device\KsecDD which is not used by boringssl's random number
wrappers. Calling ProcessPrng() directly allows sandboxed programs
such as Chromium to avoid having this handle if they do not need it.
ProcessPrng() also takes a size_t length rather than a u32 length,
allowing some simplification of the calling code.

After this CL we require bcryptprimitives to be loaded before the
first call to CRYPTO_srand(). Applications using the library should
either load the module themselves or call CRYPTO_pre_sandbox_init().
Before this CL boringssl required that advapi32, cryptbase and
bcryptprimitives were all loaded so this should not represent a
breaking change.

[1] https://learn.microsoft.com/en-us/windows/win32/seccng/processprng
[2] https://download.microsoft.com/download/1/c/9/1c9813b8-089c-4fef-b2ad-ad80e79403ba/Whitepaper%20-%20The%20Windows%2010%20random%20number%20generation%20infrastructure.pdf
[3] https://docs.google.com/document/d/13n1t5ak0yofzcadQCF7Ew5TewSUkNfQ3n-IYodjeRYc/edit

Bug: chromium:74242
Change-Id: Ifb1d6ef1a4539ff6e9a2c36cc119b7700ca2be8f
Reviewed-on: https://boringssl-review.googlesource.com/c/boringssl/+/60825
Commit-Queue: David Benjamin <davidben@google.com>
Reviewed-by: David Benjamin <davidben@google.com>
2 files changed
tree: 071c3076df19fa229d64b405b9e9408e0ebe6749
  1. .github/
  2. cmake/
  3. crypto/
  4. decrepit/
  5. fuzz/
  6. include/
  7. pki/
  8. rust/
  9. ssl/
  10. third_party/
  11. tool/
  12. util/
  13. .clang-format
  14. .gitignore
  15. API-CONVENTIONS.md
  16. BREAKING-CHANGES.md
  17. BUILDING.md
  18. CMakeLists.txt
  19. codereview.settings
  20. CONTRIBUTING.md
  21. FUZZING.md
  22. go.mod
  23. go.sum
  24. INCORPORATING.md
  25. LICENSE
  26. PORTING.md
  27. README.md
  28. SANDBOXING.md
  29. sources.cmake
  30. STYLE.md
README.md

BoringSSL

BoringSSL is a fork of OpenSSL that is designed to meet Google's needs.

Although BoringSSL is an open source project, it is not intended for general use, as OpenSSL is. We don't recommend that third parties depend upon it. Doing so is likely to be frustrating because there are no guarantees of API or ABI stability.

Programs ship their own copies of BoringSSL when they use it and we update everything as needed when deciding to make API changes. This allows us to mostly avoid compromises in the name of compatibility. It works for us, but it may not work for you.

BoringSSL arose because Google used OpenSSL for many years in various ways and, over time, built up a large number of patches that were maintained while tracking upstream OpenSSL. As Google's product portfolio became more complex, more copies of OpenSSL sprung up and the effort involved in maintaining all these patches in multiple places was growing steadily.

Currently BoringSSL is the SSL library in Chrome/Chromium, Android (but it's not part of the NDK) and a number of other apps/programs.

Project links:

There are other files in this directory which might be helpful: