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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runner
import (
const (
VersionSSL30 = 0x0300
VersionTLS10 = 0x0301
VersionTLS11 = 0x0302
VersionTLS12 = 0x0303
const (
maxPlaintext = 16384 // maximum plaintext payload length
maxCiphertext = 16384 + 2048 // maximum ciphertext payload length
tlsRecordHeaderLen = 5 // record header length
dtlsRecordHeaderLen = 13
maxHandshake = 65536 // maximum handshake we support (protocol max is 16 MB)
minVersion = VersionSSL30
maxVersion = VersionTLS12
// TLS record types.
type recordType uint8
const (
recordTypeChangeCipherSpec recordType = 20
recordTypeAlert recordType = 21
recordTypeHandshake recordType = 22
recordTypeApplicationData recordType = 23
// TLS handshake message types.
const (
typeHelloRequest uint8 = 0
typeClientHello uint8 = 1
typeServerHello uint8 = 2
typeHelloVerifyRequest uint8 = 3
typeNewSessionTicket uint8 = 4
typeCertificate uint8 = 11
typeServerKeyExchange uint8 = 12
typeCertificateRequest uint8 = 13
typeServerHelloDone uint8 = 14
typeCertificateVerify uint8 = 15
typeClientKeyExchange uint8 = 16
typeFinished uint8 = 20
typeCertificateStatus uint8 = 22
typeNextProtocol uint8 = 67 // Not IANA assigned
typeEncryptedExtensions uint8 = 203 // Not IANA assigned
// TLS compression types.
const (
compressionNone uint8 = 0
// TLS extension numbers
const (
extensionServerName uint16 = 0
extensionStatusRequest uint16 = 5
extensionSupportedCurves uint16 = 10
extensionSupportedPoints uint16 = 11
extensionSignatureAlgorithms uint16 = 13
extensionUseSRTP uint16 = 14
extensionALPN uint16 = 16
extensionSignedCertificateTimestamp uint16 = 18
extensionExtendedMasterSecret uint16 = 23
extensionSessionTicket uint16 = 35
extensionCustom uint16 = 1234 // not IANA assigned
extensionNextProtoNeg uint16 = 13172 // not IANA assigned
extensionRenegotiationInfo uint16 = 0xff01
extensionChannelID uint16 = 30032 // not IANA assigned
// TLS signaling cipher suite values
const (
scsvRenegotiation uint16 = 0x00ff
// CurveID is the type of a TLS identifier for an elliptic curve. See
type CurveID uint16
const (
CurveP224 CurveID = 21
CurveP256 CurveID = 23
CurveP384 CurveID = 24
CurveP521 CurveID = 25
// TLS Elliptic Curve Point Formats
const (
pointFormatUncompressed uint8 = 0
// TLS CertificateStatusType (RFC 3546)
const (
statusTypeOCSP uint8 = 1
// Certificate types (for certificateRequestMsg)
const (
CertTypeRSASign = 1 // A certificate containing an RSA key
CertTypeDSSSign = 2 // A certificate containing a DSA key
CertTypeRSAFixedDH = 3 // A certificate containing a static DH key
CertTypeDSSFixedDH = 4 // A certificate containing a static DH key
// See RFC4492 sections 3 and 5.5.
CertTypeECDSASign = 64 // A certificate containing an ECDSA-capable public key, signed with ECDSA.
CertTypeRSAFixedECDH = 65 // A certificate containing an ECDH-capable public key, signed with RSA.
CertTypeECDSAFixedECDH = 66 // A certificate containing an ECDH-capable public key, signed with ECDSA.
// Rest of these are reserved by the TLS spec
// Hash functions for TLS 1.2 (See RFC 5246, section A.4.1)
const (
hashMD5 uint8 = 1
hashSHA1 uint8 = 2
hashSHA224 uint8 = 3
hashSHA256 uint8 = 4
hashSHA384 uint8 = 5
hashSHA512 uint8 = 6
// Signature algorithms for TLS 1.2 (See RFC 5246, section A.4.1)
const (
signatureRSA uint8 = 1
signatureECDSA uint8 = 3
// signatureAndHash mirrors the TLS 1.2, SignatureAndHashAlgorithm struct. See
// RFC 5246, section A.4.1.
type signatureAndHash struct {
signature, hash uint8
// supportedSKXSignatureAlgorithms contains the signature and hash algorithms
// that the code advertises as supported in a TLS 1.2 ClientHello.
var supportedSKXSignatureAlgorithms = []signatureAndHash{
{signatureRSA, hashSHA256},
{signatureECDSA, hashSHA256},
{signatureRSA, hashSHA1},
{signatureECDSA, hashSHA1},
// supportedClientCertSignatureAlgorithms contains the signature and hash
// algorithms that the code advertises as supported in a TLS 1.2
// CertificateRequest.
var supportedClientCertSignatureAlgorithms = []signatureAndHash{
{signatureRSA, hashSHA256},
{signatureECDSA, hashSHA256},
// SRTP protection profiles (See RFC 5764, section 4.1.2)
const (
SRTP_AES128_CM_HMAC_SHA1_80 uint16 = 0x0001
SRTP_AES128_CM_HMAC_SHA1_32 = 0x0002
// ConnectionState records basic TLS details about the connection.
type ConnectionState struct {
Version uint16 // TLS version used by the connection (e.g. VersionTLS12)
HandshakeComplete bool // TLS handshake is complete
DidResume bool // connection resumes a previous TLS connection
CipherSuite uint16 // cipher suite in use (TLS_RSA_WITH_RC4_128_SHA, ...)
NegotiatedProtocol string // negotiated next protocol (from Config.NextProtos)
NegotiatedProtocolIsMutual bool // negotiated protocol was advertised by server
NegotiatedProtocolFromALPN bool // protocol negotiated with ALPN
ServerName string // server name requested by client, if any (server side only)
PeerCertificates []*x509.Certificate // certificate chain presented by remote peer
VerifiedChains [][]*x509.Certificate // verified chains built from PeerCertificates
ChannelID *ecdsa.PublicKey // the channel ID for this connection
SRTPProtectionProfile uint16 // the negotiated DTLS-SRTP protection profile
TLSUnique []byte // the tls-unique channel binding
SCTList []byte // signed certificate timestamp list
ClientCertSignatureHash uint8 // TLS id of the hash used by the client to sign the handshake
// ClientAuthType declares the policy the server will follow for
// TLS Client Authentication.
type ClientAuthType int
const (
NoClientCert ClientAuthType = iota
// ClientSessionState contains the state needed by clients to resume TLS
// sessions.
type ClientSessionState struct {
sessionId []uint8 // Session ID supplied by the server. nil if the session has a ticket.
sessionTicket []uint8 // Encrypted ticket used for session resumption with server
vers uint16 // SSL/TLS version negotiated for the session
cipherSuite uint16 // Ciphersuite negotiated for the session
masterSecret []byte // MasterSecret generated by client on a full handshake
handshakeHash []byte // Handshake hash for Channel ID purposes.
serverCertificates []*x509.Certificate // Certificate chain presented by the server
extendedMasterSecret bool // Whether an extended master secret was used to generate the session
sctList []byte
ocspResponse []byte
// ClientSessionCache is a cache of ClientSessionState objects that can be used
// by a client to resume a TLS session with a given server. ClientSessionCache
// implementations should expect to be called concurrently from different
// goroutines.
type ClientSessionCache interface {
// Get searches for a ClientSessionState associated with the given key.
// On return, ok is true if one was found.
Get(sessionKey string) (session *ClientSessionState, ok bool)
// Put adds the ClientSessionState to the cache with the given key.
Put(sessionKey string, cs *ClientSessionState)
// ServerSessionCache is a cache of sessionState objects that can be used by a
// client to resume a TLS session with a given server. ServerSessionCache
// implementations should expect to be called concurrently from different
// goroutines.
type ServerSessionCache interface {
// Get searches for a sessionState associated with the given session
// ID. On return, ok is true if one was found.
Get(sessionId string) (session *sessionState, ok bool)
// Put adds the sessionState to the cache with the given session ID.
Put(sessionId string, session *sessionState)
// A Config structure is used to configure a TLS client or server.
// After one has been passed to a TLS function it must not be
// modified. A Config may be reused; the tls package will also not
// modify it.
type Config struct {
// Rand provides the source of entropy for nonces and RSA blinding.
// If Rand is nil, TLS uses the cryptographic random reader in package
// crypto/rand.
// The Reader must be safe for use by multiple goroutines.
Rand io.Reader
// Time returns the current time as the number of seconds since the epoch.
// If Time is nil, TLS uses time.Now.
Time func() time.Time
// Certificates contains one or more certificate chains
// to present to the other side of the connection.
// Server configurations must include at least one certificate.
Certificates []Certificate
// NameToCertificate maps from a certificate name to an element of
// Certificates. Note that a certificate name can be of the form
// '*' and so doesn't have to be a domain name as such.
// See Config.BuildNameToCertificate
// The nil value causes the first element of Certificates to be used
// for all connections.
NameToCertificate map[string]*Certificate
// RootCAs defines the set of root certificate authorities
// that clients use when verifying server certificates.
// If RootCAs is nil, TLS uses the host's root CA set.
RootCAs *x509.CertPool
// NextProtos is a list of supported, application level protocols.
NextProtos []string
// ServerName is used to verify the hostname on the returned
// certificates unless InsecureSkipVerify is given. It is also included
// in the client's handshake to support virtual hosting.
ServerName string
// ClientAuth determines the server's policy for
// TLS Client Authentication. The default is NoClientCert.
ClientAuth ClientAuthType
// ClientCAs defines the set of root certificate authorities
// that servers use if required to verify a client certificate
// by the policy in ClientAuth.
ClientCAs *x509.CertPool
// ClientCertificateTypes defines the set of allowed client certificate
// types. The default is CertTypeRSASign and CertTypeECDSASign.
ClientCertificateTypes []byte
// InsecureSkipVerify controls whether a client verifies the
// server's certificate chain and host name.
// If InsecureSkipVerify is true, TLS accepts any certificate
// presented by the server and any host name in that certificate.
// In this mode, TLS is susceptible to man-in-the-middle attacks.
// This should be used only for testing.
InsecureSkipVerify bool
// CipherSuites is a list of supported cipher suites. If CipherSuites
// is nil, TLS uses a list of suites supported by the implementation.
CipherSuites []uint16
// PreferServerCipherSuites controls whether the server selects the
// client's most preferred ciphersuite, or the server's most preferred
// ciphersuite. If true then the server's preference, as expressed in
// the order of elements in CipherSuites, is used.
PreferServerCipherSuites bool
// SessionTicketsDisabled may be set to true to disable session ticket
// (resumption) support.
SessionTicketsDisabled bool
// SessionTicketKey is used by TLS servers to provide session
// resumption. See RFC 5077. If zero, it will be filled with
// random data before the first server handshake.
// If multiple servers are terminating connections for the same host
// they should all have the same SessionTicketKey. If the
// SessionTicketKey leaks, previously recorded and future TLS
// connections using that key are compromised.
SessionTicketKey [32]byte
// ClientSessionCache is a cache of ClientSessionState entries
// for TLS session resumption.
ClientSessionCache ClientSessionCache
// ServerSessionCache is a cache of sessionState entries for TLS session
// resumption.
ServerSessionCache ServerSessionCache
// MinVersion contains the minimum SSL/TLS version that is acceptable.
// If zero, then SSLv3 is taken as the minimum.
MinVersion uint16
// MaxVersion contains the maximum SSL/TLS version that is acceptable.
// If zero, then the maximum version supported by this package is used,
// which is currently TLS 1.2.
MaxVersion uint16
// CurvePreferences contains the elliptic curves that will be used in
// an ECDHE handshake, in preference order. If empty, the default will
// be used.
CurvePreferences []CurveID
// ChannelID contains the ECDSA key for the client to use as
// its TLS Channel ID.
ChannelID *ecdsa.PrivateKey
// RequestChannelID controls whether the server requests a TLS
// Channel ID. If negotiated, the client's public key is
// returned in the ConnectionState.
RequestChannelID bool
// PreSharedKey, if not nil, is the pre-shared key to use with
// the PSK cipher suites.
PreSharedKey []byte
// PreSharedKeyIdentity, if not empty, is the identity to use
// with the PSK cipher suites.
PreSharedKeyIdentity string
// SRTPProtectionProfiles, if not nil, is the list of SRTP
// protection profiles to offer in DTLS-SRTP.
SRTPProtectionProfiles []uint16
// SignatureAndHashes, if not nil, overrides the default set of
// supported signature and hash algorithms to advertise in
// CertificateRequest.
SignatureAndHashes []signatureAndHash
// Bugs specifies optional misbehaviour to be used for testing other
// implementations.
Bugs ProtocolBugs
serverInitOnce sync.Once // guards calling (*Config).serverInit
type BadValue int
const (
BadValueNone BadValue = iota
type ProtocolBugs struct {
// InvalidSKXSignature specifies that the signature in a
// ServerKeyExchange message should be invalid.
InvalidSKXSignature bool
// InvalidCertVerifySignature specifies that the signature in a
// CertificateVerify message should be invalid.
InvalidCertVerifySignature bool
// InvalidSKXCurve causes the curve ID in the ServerKeyExchange message
// to be wrong.
InvalidSKXCurve bool
// BadECDSAR controls ways in which the 'r' value of an ECDSA signature
// can be invalid.
BadECDSAR BadValue
BadECDSAS BadValue
// MaxPadding causes CBC records to have the maximum possible padding.
MaxPadding bool
// PaddingFirstByteBad causes the first byte of the padding to be
// incorrect.
PaddingFirstByteBad bool
// PaddingFirstByteBadIf255 causes the first byte of padding to be
// incorrect if there's a maximum amount of padding (i.e. 255 bytes).
PaddingFirstByteBadIf255 bool
// FailIfNotFallbackSCSV causes a server handshake to fail if the
// client doesn't send the fallback SCSV value.
FailIfNotFallbackSCSV bool
// DuplicateExtension causes an extra empty extension of bogus type to
// be emitted in either the ClientHello or the ServerHello.
DuplicateExtension bool
// UnauthenticatedECDH causes the server to pretend ECDHE_RSA
// and ECDHE_ECDSA cipher suites are actually ECDH_anon. No
// Certificate message is sent and no signature is added to
// ServerKeyExchange.
UnauthenticatedECDH bool
// SkipHelloVerifyRequest causes a DTLS server to skip the
// HelloVerifyRequest message.
SkipHelloVerifyRequest bool
// SkipCertificateStatus, if true, causes the server to skip the
// CertificateStatus message. This is legal because CertificateStatus is
// optional, even with a status_request in ServerHello.
SkipCertificateStatus bool
// SkipServerKeyExchange causes the server to skip sending
// ServerKeyExchange messages.
SkipServerKeyExchange bool
// SkipNewSessionTicket causes the server to skip sending the
// NewSessionTicket message despite promising to in ServerHello.
SkipNewSessionTicket bool
// SkipChangeCipherSpec causes the implementation to skip
// sending the ChangeCipherSpec message (and adjusting cipher
// state accordingly for the Finished message).
SkipChangeCipherSpec bool
// SkipFinished causes the implementation to skip sending the Finished
// message.
SkipFinished bool
// EarlyChangeCipherSpec causes the client to send an early
// ChangeCipherSpec message before the ClientKeyExchange. A value of
// zero disables this behavior. One and two configure variants for 0.9.8
// and 1.0.1 modes, respectively.
EarlyChangeCipherSpec int
// FragmentAcrossChangeCipherSpec causes the implementation to fragment
// the Finished (or NextProto) message around the ChangeCipherSpec
// messages.
FragmentAcrossChangeCipherSpec bool
// SendV2ClientHello causes the client to send a V2ClientHello
// instead of a normal ClientHello.
SendV2ClientHello bool
// SendFallbackSCSV causes the client to include
// TLS_FALLBACK_SCSV in the ClientHello.
SendFallbackSCSV bool
// SendRenegotiationSCSV causes the client to include the renegotiation
// SCSV in the ClientHello.
SendRenegotiationSCSV bool
// MaxHandshakeRecordLength, if non-zero, is the maximum size of a
// handshake record. Handshake messages will be split into multiple
// records at the specified size, except that the client_version will
// never be fragmented. For DTLS, it is the maximum handshake fragment
// size, not record size; DTLS allows multiple handshake fragments in a
// single handshake record. See |PackHandshakeFragments|.
MaxHandshakeRecordLength int
// FragmentClientVersion will allow MaxHandshakeRecordLength to apply to
// the first 6 bytes of the ClientHello.
FragmentClientVersion bool
// FragmentAlert will cause all alerts to be fragmented across
// two records.
FragmentAlert bool
// SendSpuriousAlert, if non-zero, will cause an spurious, unwanted
// alert to be sent.
SendSpuriousAlert alert
// RsaClientKeyExchangeVersion, if non-zero, causes the client to send a
// ClientKeyExchange with the specified version rather than the
// client_version when performing the RSA key exchange.
RsaClientKeyExchangeVersion uint16
// RenewTicketOnResume causes the server to renew the session ticket and
// send a NewSessionTicket message during an abbreviated handshake.
RenewTicketOnResume bool
// SendClientVersion, if non-zero, causes the client to send a different
// TLS version in the ClientHello than the maximum supported version.
SendClientVersion uint16
// ExpectFalseStart causes the server to, on full handshakes,
// expect the peer to False Start; the server Finished message
// isn't sent until we receive an application data record
// from the peer.
ExpectFalseStart bool
// AlertBeforeFalseStartTest, if non-zero, causes the server to, on full
// handshakes, send an alert just before reading the application data
// record to test False Start. This can be used in a negative False
// Start test to determine whether the peer processed the alert (and
// closed the connection) before or after sending app data.
AlertBeforeFalseStartTest alert
// SSL3RSAKeyExchange causes the client to always send an RSA
// ClientKeyExchange message without the two-byte length
// prefix, as if it were SSL3.
SSL3RSAKeyExchange bool
// SkipCipherVersionCheck causes the server to negotiate
// TLS 1.2 ciphers in earlier versions of TLS.
SkipCipherVersionCheck bool
// ExpectServerName, if not empty, is the hostname the client
// must specify in the server_name extension.
ExpectServerName string
// SwapNPNAndALPN switches the relative order between NPN and ALPN in
// both ClientHello and ServerHello.
SwapNPNAndALPN bool
// ALPNProtocol, if not nil, sets the ALPN protocol that a server will
// return.
ALPNProtocol *string
// AllowSessionVersionMismatch causes the server to resume sessions
// regardless of the version associated with the session.
AllowSessionVersionMismatch bool
// CorruptTicket causes a client to corrupt a session ticket before
// sending it in a resume handshake.
CorruptTicket bool
// OversizedSessionId causes the session id that is sent with a ticket
// resumption attempt to be too large (33 bytes).
OversizedSessionId bool
// RequireExtendedMasterSecret, if true, requires that the peer support
// the extended master secret option.
RequireExtendedMasterSecret bool
// NoExtendedMasterSecret causes the client and server to behave as if
// they didn't support an extended master secret.
NoExtendedMasterSecret bool
// EmptyRenegotiationInfo causes the renegotiation extension to be
// empty in a renegotiation handshake.
EmptyRenegotiationInfo bool
// BadRenegotiationInfo causes the renegotiation extension value in a
// renegotiation handshake to be incorrect.
BadRenegotiationInfo bool
// NoRenegotiationInfo causes the client to behave as if it
// didn't support the renegotiation info extension.
NoRenegotiationInfo bool
// RequireRenegotiationInfo, if true, causes the client to return an
// error if the server doesn't reply with the renegotiation extension.
RequireRenegotiationInfo bool
// SequenceNumberMapping, if non-nil, is the mapping function to apply
// to the sequence number of outgoing packets. For both TLS and DTLS,
// the two most-significant bytes in the resulting sequence number are
// ignored so that the DTLS epoch cannot be changed.
SequenceNumberMapping func(uint64) uint64
// RSAEphemeralKey, if true, causes the server to send a
// ServerKeyExchange message containing an ephemeral key (as in
// RSA_EXPORT) in the plain RSA key exchange.
RSAEphemeralKey bool
// SRTPMasterKeyIdentifer, if not empty, is the SRTP MKI value that the
// client offers when negotiating SRTP. MKI support is still missing so
// the peer must still send none.
SRTPMasterKeyIdentifer string
// SendSRTPProtectionProfile, if non-zero, is the SRTP profile that the
// server sends in the ServerHello instead of the negotiated one.
SendSRTPProtectionProfile uint16
// NoSignatureAndHashes, if true, causes the client to omit the
// signature and hashes extension.
// For a server, it will cause an empty list to be sent in the
// CertificateRequest message. None the less, the configured set will
// still be enforced.
NoSignatureAndHashes bool
// NoSupportedCurves, if true, causes the client to omit the
// supported_curves extension.
NoSupportedCurves bool
// RequireSameRenegoClientVersion, if true, causes the server
// to require that all ClientHellos match in offered version
// across a renego.
RequireSameRenegoClientVersion bool
// ExpectInitialRecordVersion, if non-zero, is the expected
// version of the records before the version is determined.
ExpectInitialRecordVersion uint16
// MaxPacketLength, if non-zero, is the maximum acceptable size for a
// packet.
MaxPacketLength int
// SendCipherSuite, if non-zero, is the cipher suite value that the
// server will send in the ServerHello. This does not affect the cipher
// the server believes it has actually negotiated.
SendCipherSuite uint16
// AppDataBeforeHandshake, if not nil, causes application data to be
// sent immediately before the first handshake message.
AppDataBeforeHandshake []byte
// AppDataAfterChangeCipherSpec, if not nil, causes application data to
// be sent immediately after ChangeCipherSpec.
AppDataAfterChangeCipherSpec []byte
// AlertAfterChangeCipherSpec, if non-zero, causes an alert to be sent
// immediately after ChangeCipherSpec.
AlertAfterChangeCipherSpec alert
// TimeoutSchedule is the schedule of packet drops and simulated
// timeouts for before each handshake leg from the peer.
TimeoutSchedule []time.Duration
// PacketAdaptor is the packetAdaptor to use to simulate timeouts.
PacketAdaptor *packetAdaptor
// ReorderHandshakeFragments, if true, causes handshake fragments in
// DTLS to overlap and be sent in the wrong order. It also causes
// pre-CCS flights to be sent twice. (Post-CCS flights consist of
// Finished and will trigger a spurious retransmit.)
ReorderHandshakeFragments bool
// MixCompleteMessageWithFragments, if true, causes handshake
// messages in DTLS to redundantly both fragment the message
// and include a copy of the full one.
MixCompleteMessageWithFragments bool
// SendInvalidRecordType, if true, causes a record with an invalid
// content type to be sent immediately following the handshake.
SendInvalidRecordType bool
// WrongCertificateMessageType, if true, causes Certificate message to
// be sent with the wrong message type.
WrongCertificateMessageType bool
// FragmentMessageTypeMismatch, if true, causes all non-initial
// handshake fragments in DTLS to have the wrong message type.
FragmentMessageTypeMismatch bool
// FragmentMessageLengthMismatch, if true, causes all non-initial
// handshake fragments in DTLS to have the wrong message length.
FragmentMessageLengthMismatch bool
// SplitFragments, if non-zero, causes the handshake fragments in DTLS
// to be split across two records. The value of |SplitFragments| is the
// number of bytes in the first fragment.
SplitFragments int
// SendEmptyFragments, if true, causes handshakes to include empty
// fragments in DTLS.
SendEmptyFragments bool
// SendSplitAlert, if true, causes an alert to be sent with the header
// and record body split across multiple packets. The peer should
// discard these packets rather than process it.
SendSplitAlert bool
// FailIfResumeOnRenego, if true, causes renegotiations to fail if the
// client offers a resumption or the server accepts one.
FailIfResumeOnRenego bool
// IgnorePeerCipherPreferences, if true, causes the peer's cipher
// preferences to be ignored.
IgnorePeerCipherPreferences bool
// IgnorePeerSignatureAlgorithmPreferences, if true, causes the peer's
// signature algorithm preferences to be ignored.
IgnorePeerSignatureAlgorithmPreferences bool
// IgnorePeerCurvePreferences, if true, causes the peer's curve
// preferences to be ignored.
IgnorePeerCurvePreferences bool
// BadFinished, if true, causes the Finished hash to be broken.
BadFinished bool
// DHGroupPrime, if not nil, is used to define the (finite field)
// Diffie-Hellman group. The generator used is always two.
DHGroupPrime *big.Int
// PackHandshakeFragments, if true, causes handshake fragments to be
// packed into individual handshake records, up to the specified record
// size.
PackHandshakeFragments int
// PackHandshakeRecords, if true, causes handshake records to be packed
// into individual packets, up to the specified packet size.
PackHandshakeRecords int
// EnableAllCiphersInDTLS, if true, causes RC4 to be enabled in DTLS.
EnableAllCiphersInDTLS bool
// EmptyCertificateList, if true, causes the server to send an empty
// certificate list in the Certificate message.
EmptyCertificateList bool
// ExpectNewTicket, if true, causes the client to abort if it does not
// receive a new ticket.
ExpectNewTicket bool
// RequireClientHelloSize, if not zero, is the required length in bytes
// of the ClientHello /record/. This is checked by the server.
RequireClientHelloSize int
// CustomExtension, if not empty, contains the contents of an extension
// that will be added to client/server hellos.
CustomExtension string
// ExpectedCustomExtension, if not nil, contains the expected contents
// of a custom extension.
ExpectedCustomExtension *string
// NoCloseNotify, if true, causes the close_notify alert to be skipped
// on connection shutdown.
NoCloseNotify bool
// ExpectCloseNotify, if true, requires a close_notify from the peer on
// shutdown. Records from the peer received after close_notify is sent
// are not discard.
ExpectCloseNotify bool
// SendLargeRecords, if true, allows outgoing records to be sent
// arbitrarily large.
SendLargeRecords bool
// NegotiateALPNAndNPN, if true, causes the server to negotiate both
// ALPN and NPN in the same connetion.
NegotiateALPNAndNPN bool
func (c *Config) serverInit() {
if c.SessionTicketsDisabled {
// If the key has already been set then we have nothing to do.
for _, b := range c.SessionTicketKey {
if b != 0 {
if _, err := io.ReadFull(c.rand(), c.SessionTicketKey[:]); err != nil {
c.SessionTicketsDisabled = true
func (c *Config) rand() io.Reader {
r := c.Rand
if r == nil {
return rand.Reader
return r
func (c *Config) time() time.Time {
t := c.Time
if t == nil {
t = time.Now
return t()
func (c *Config) cipherSuites() []uint16 {
s := c.CipherSuites
if s == nil {
s = defaultCipherSuites()
return s
func (c *Config) minVersion() uint16 {
if c == nil || c.MinVersion == 0 {
return minVersion
return c.MinVersion
func (c *Config) maxVersion() uint16 {
if c == nil || c.MaxVersion == 0 {
return maxVersion
return c.MaxVersion
var defaultCurvePreferences = []CurveID{CurveP256, CurveP384, CurveP521}
func (c *Config) curvePreferences() []CurveID {
if c == nil || len(c.CurvePreferences) == 0 {
return defaultCurvePreferences
return c.CurvePreferences
// mutualVersion returns the protocol version to use given the advertised
// version of the peer.
func (c *Config) mutualVersion(vers uint16) (uint16, bool) {
minVersion := c.minVersion()
maxVersion := c.maxVersion()
if vers < minVersion {
return 0, false
if vers > maxVersion {
vers = maxVersion
return vers, true
// getCertificateForName returns the best certificate for the given name,
// defaulting to the first element of c.Certificates if there are no good
// options.
func (c *Config) getCertificateForName(name string) *Certificate {
if len(c.Certificates) == 1 || c.NameToCertificate == nil {
// There's only one choice, so no point doing any work.
return &c.Certificates[0]
name = strings.ToLower(name)
for len(name) > 0 && name[len(name)-1] == '.' {
name = name[:len(name)-1]
if cert, ok := c.NameToCertificate[name]; ok {
return cert
// try replacing labels in the name with wildcards until we get a
// match.
labels := strings.Split(name, ".")
for i := range labels {
labels[i] = "*"
candidate := strings.Join(labels, ".")
if cert, ok := c.NameToCertificate[candidate]; ok {
return cert
// If nothing matches, return the first certificate.
return &c.Certificates[0]
func (c *Config) signatureAndHashesForServer() []signatureAndHash {
if c != nil && c.SignatureAndHashes != nil {
return c.SignatureAndHashes
return supportedClientCertSignatureAlgorithms
func (c *Config) signatureAndHashesForClient() []signatureAndHash {
if c != nil && c.SignatureAndHashes != nil {
return c.SignatureAndHashes
return supportedSKXSignatureAlgorithms
// BuildNameToCertificate parses c.Certificates and builds c.NameToCertificate
// from the CommonName and SubjectAlternateName fields of each of the leaf
// certificates.
func (c *Config) BuildNameToCertificate() {
c.NameToCertificate = make(map[string]*Certificate)
for i := range c.Certificates {
cert := &c.Certificates[i]
x509Cert, err := x509.ParseCertificate(cert.Certificate[0])
if err != nil {
if len(x509Cert.Subject.CommonName) > 0 {
c.NameToCertificate[x509Cert.Subject.CommonName] = cert
for _, san := range x509Cert.DNSNames {
c.NameToCertificate[san] = cert
// A Certificate is a chain of one or more certificates, leaf first.
type Certificate struct {
Certificate [][]byte
PrivateKey crypto.PrivateKey // supported types: *rsa.PrivateKey, *ecdsa.PrivateKey
// OCSPStaple contains an optional OCSP response which will be served
// to clients that request it.
OCSPStaple []byte
// SignedCertificateTimestampList contains an optional encoded
// SignedCertificateTimestampList structure which will be
// served to clients that request it.
SignedCertificateTimestampList []byte
// Leaf is the parsed form of the leaf certificate, which may be
// initialized using x509.ParseCertificate to reduce per-handshake
// processing for TLS clients doing client authentication. If nil, the
// leaf certificate will be parsed as needed.
Leaf *x509.Certificate
// A TLS record.
type record struct {
contentType recordType
major, minor uint8
payload []byte
type handshakeMessage interface {
marshal() []byte
unmarshal([]byte) bool
// lruSessionCache is a client or server session cache implementation
// that uses an LRU caching strategy.
type lruSessionCache struct {
m map[string]*list.Element
q *list.List
capacity int
type lruSessionCacheEntry struct {
sessionKey string
state interface{}
// Put adds the provided (sessionKey, cs) pair to the cache.
func (c *lruSessionCache) Put(sessionKey string, cs interface{}) {
defer c.Unlock()
if elem, ok := c.m[sessionKey]; ok {
entry := elem.Value.(*lruSessionCacheEntry)
entry.state = cs
if c.q.Len() < c.capacity {
entry := &lruSessionCacheEntry{sessionKey, cs}
c.m[sessionKey] = c.q.PushFront(entry)
elem := c.q.Back()
entry := elem.Value.(*lruSessionCacheEntry)
delete(c.m, entry.sessionKey)
entry.sessionKey = sessionKey
entry.state = cs
c.m[sessionKey] = elem
// Get returns the value associated with a given key. It returns (nil,
// false) if no value is found.
func (c *lruSessionCache) Get(sessionKey string) (interface{}, bool) {
defer c.Unlock()
if elem, ok := c.m[sessionKey]; ok {
return elem.Value.(*lruSessionCacheEntry).state, true
return nil, false
// lruClientSessionCache is a ClientSessionCache implementation that
// uses an LRU caching strategy.
type lruClientSessionCache struct {
func (c *lruClientSessionCache) Put(sessionKey string, cs *ClientSessionState) {
c.lruSessionCache.Put(sessionKey, cs)
func (c *lruClientSessionCache) Get(sessionKey string) (*ClientSessionState, bool) {
cs, ok := c.lruSessionCache.Get(sessionKey)
if !ok {
return nil, false
return cs.(*ClientSessionState), true
// lruServerSessionCache is a ServerSessionCache implementation that
// uses an LRU caching strategy.
type lruServerSessionCache struct {
func (c *lruServerSessionCache) Put(sessionId string, session *sessionState) {
c.lruSessionCache.Put(sessionId, session)
func (c *lruServerSessionCache) Get(sessionId string) (*sessionState, bool) {
cs, ok := c.lruSessionCache.Get(sessionId)
if !ok {
return nil, false
return cs.(*sessionState), true
// NewLRUClientSessionCache returns a ClientSessionCache with the given
// capacity that uses an LRU strategy. If capacity is < 1, a default capacity
// is used instead.
func NewLRUClientSessionCache(capacity int) ClientSessionCache {
const defaultSessionCacheCapacity = 64
if capacity < 1 {
capacity = defaultSessionCacheCapacity
return &lruClientSessionCache{
m: make(map[string]*list.Element),
q: list.New(),
capacity: capacity,
// NewLRUServerSessionCache returns a ServerSessionCache with the given
// capacity that uses an LRU strategy. If capacity is < 1, a default capacity
// is used instead.
func NewLRUServerSessionCache(capacity int) ServerSessionCache {
const defaultSessionCacheCapacity = 64
if capacity < 1 {
capacity = defaultSessionCacheCapacity
return &lruServerSessionCache{
m: make(map[string]*list.Element),
q: list.New(),
capacity: capacity,
// TODO(jsing): Make these available to both crypto/x509 and crypto/tls.
type dsaSignature struct {
R, S *big.Int
type ecdsaSignature dsaSignature
var emptyConfig Config
func defaultConfig() *Config {
return &emptyConfig
var (
once sync.Once
varDefaultCipherSuites []uint16
func defaultCipherSuites() []uint16 {
return varDefaultCipherSuites
func initDefaultCipherSuites() {
for _, suite := range cipherSuites {
if suite.flags&suitePSK == 0 {
varDefaultCipherSuites = append(varDefaultCipherSuites,
func unexpectedMessageError(wanted, got interface{}) error {
return fmt.Errorf("tls: received unexpected handshake message of type %T when waiting for %T", got, wanted)
func isSupportedSignatureAndHash(sigHash signatureAndHash, sigHashes []signatureAndHash) bool {
for _, s := range sigHashes {
if s == sigHash {
return true
return false